![]() |
Road Cycling Tour (2005) A sports simulation game for 2 to 6 players. Road Cycling Tour (RCT) is designed to be an extremely flexible simulation of road cycling. With track tiles representing different terrain, any stage in any race can be simulated. There are different rules for normal stages, time trials and team time trials. Riders have different characteristics that are determined before the game starts. Some riders may be specialised in sprinting, others in mountain climbing. [BoardGameGeek Game Page] / [Cyclingboardgames.net] |
Downloads rules components team sheet money and riders |
||
| Road Cycling Tour - Travel Edition (2006) This version of the game should only be tried by players who are fairly familiar with the normal (non-travel) version above and have played the advanced rules of the normal game at least once. The rules to the travel edition only specify what differs from the normal version. [BoardGameGeek Game Page] |
Downloads rules speed cards road cards |
|||
| from Counter Magazine, vol. 38: Unsurprisingly there are a number of similarities between this game and the many commercially produced cycle racing games. Breakaways, sprints, time trials. cobblestone road surfaces, ascents and descents are all here. The track is made up from road tiles and movement is by dice and/or 'speed' counters. The designer has tried to make this game as realistic as possible and as a consequence the rules are quite complex and require several read throughs. Plans of the road tiles for each stage of the 2005 Tour de France are also included. In addition there is a Travel version of the game with road cards instead of road tiles and dice and speed counters being replaced by cards. If you have not got round to buying a cycle racing game, then download this one. |